WorldOverlayRenderer: fix RenderType path and Camera.position() type
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CI on 3b5e555 revealed:
- net.minecraft.client.renderer.RenderType moved to
  net.minecraft.client.renderer.rendertype; use RenderTypes.lines() factory.
- Camera.position() returns Vec3, not Vector3fc as I guessed.

OrderedSubmitNodeCollector, submitShapeOutline, Shapes.block/box,
LevelRenderEvents.AFTER_TRANSLUCENT_FEATURES — all compiled cleanly.
This commit is contained in:
2026-06-22 12:06:54 +06:00
parent 3b5e555ce4
commit b6ce51dfb9
2 changed files with 10 additions and 9 deletions

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