diff --git a/.claude/scheduled_tasks.lock b/.claude/scheduled_tasks.lock new file mode 100644 index 0000000..b30866f --- /dev/null +++ b/.claude/scheduled_tasks.lock @@ -0,0 +1 @@ +{"sessionId":"59f835d0-c4fe-4a97-8637-b7e0ce9d72ee","pid":1608,"acquiredAt":1782108092590} \ No newline at end of file diff --git a/src/client/java/ru/nevetime/clientirc/WorldOverlayRenderer.java b/src/client/java/ru/nevetime/clientirc/WorldOverlayRenderer.java index 58359c0..320861a 100644 --- a/src/client/java/ru/nevetime/clientirc/WorldOverlayRenderer.java +++ b/src/client/java/ru/nevetime/clientirc/WorldOverlayRenderer.java @@ -6,12 +6,12 @@ import net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderContext; import net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderEvents; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.OrderedSubmitNodeCollector; -import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.SubmitNodeCollector; +import net.minecraft.client.renderer.rendertype.RenderTypes; import net.minecraft.world.entity.player.Player; +import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; -import org.joml.Vector3fc; public final class WorldOverlayRenderer { private static final int FRIEND_COLOR = 0xFF33FF55; @@ -33,10 +33,10 @@ public final class WorldOverlayRenderer { if (!(base instanceof OrderedSubmitNodeCollector collector)) return; PoseStack pose = context.poseStack(); - Vector3fc camPos = mc.gameRenderer.mainCamera().position(); - double cx = camPos.x(); - double cy = camPos.y(); - double cz = camPos.z(); + Vec3 camPos = mc.gameRenderer.mainCamera().position(); + double cx = camPos.x; + double cy = camPos.y; + double cz = camPos.z; for (Player player : mc.level.players()) { if (player == mc.player) continue; @@ -51,7 +51,7 @@ public final class WorldOverlayRenderer { pose.pushPose(); pose.translate(px - 0.15, py - 0.15, pz - 0.15); VoxelShape dot = Shapes.box(0.0, 0.0, 0.0, 0.3, 0.3, 0.3); - collector.submitShapeOutline(pose, dot, RenderType.lines(), FRIEND_COLOR, OUTLINE_WIDTH, false); + collector.submitShapeOutline(pose, dot, RenderTypes.lines(), FRIEND_COLOR, OUTLINE_WIDTH, false); pose.popPose(); } @@ -65,13 +65,13 @@ public final class WorldOverlayRenderer { pose.pushPose(); pose.translate(mx - 0.5, my, mz - 0.5); - collector.submitShapeOutline(pose, Shapes.block(), RenderType.lines(), MARKER_COLOR, OUTLINE_WIDTH, false); + collector.submitShapeOutline(pose, Shapes.block(), RenderTypes.lines(), MARKER_COLOR, OUTLINE_WIDTH, false); pose.popPose(); pose.pushPose(); pose.translate(mx - 0.05, my, mz - 0.05); VoxelShape beam = Shapes.box(0.0, 0.0, 0.0, 0.1, BEAM_HEIGHT, 0.1); - collector.submitShapeOutline(pose, beam, RenderType.lines(), MARKER_COLOR, OUTLINE_WIDTH, false); + collector.submitShapeOutline(pose, beam, RenderTypes.lines(), MARKER_COLOR, OUTLINE_WIDTH, false); pose.popPose(); } }