Files
Soup-Visuals/extracted/assets/soupapi/shaders/post-process/base.vert
2026-06-19 18:14:40 +06:00

16 lines
230 B
GLSL

#version 330 core
layout (location = 0) in vec4 pos;
uniform vec2 u_Size;
out vec2 v_TexCoord;
out vec2 v_OneTexel;
void main() {
gl_Position = pos;
v_TexCoord = (pos.xy + 1.0) / 2.0;
v_OneTexel = 1.0 / u_Size;
}