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23
extracted/assets/minecraft/shaders/core/arc.json
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23
extracted/assets/minecraft/shaders/core/arc.json
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{
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"blend": {
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"func": "add",
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"srcrgb": "srcalpha",
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"dstrgb": "1-srcalpha"
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},
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"vertex": "minecraft:core/arc",
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"fragment": "minecraft:core/arc",
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"attributes": [],
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"samplers": [],
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"uniforms": [
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{ "name": "ModelViewMat", "type": "matrix4x4", "count": 16, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] },
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{ "name": "ProjMat", "type": "matrix4x4", "count": 16, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] },
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{ "name": "color1", "type": "float", "count": 4, "values": [ 1.0, 1.0, 1.0, 1.0 ] },
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{ "name": "color2", "type": "float", "count": 4, "values": [ 1.0, 1.0, 1.0, 1.0 ] },
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{ "name": "size", "type": "float", "count": 2, "values": [ 1.0, 1.0 ] },
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{ "name": "location", "type": "float", "count": 2, "values": [ 1.0, 1.0 ] },
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{ "name": "radius", "type": "float", "count": 1, "values": [ 1.0] },
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{ "name": "thickness", "type": "float", "count": 1, "values": [ 1.0] },
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{ "name": "start", "type": "float", "count": 1, "values": [ 1.0] },
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{ "name": "end", "type": "float", "count": 1, "values": [ 1.0] }
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]
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}
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